Media Interactive Cinema
All modules we divide into 9 groups
Data storage interface.
This is a set of modules responsible for storing data based on a smart classifier. Core Ω can only work with data whose modules are connected to the application.
In other words, the DATA modules group is a library of pure data that is stored unprocessed.
Examples of modules: Data creation, data transformation, data navigation.
It is a set of modules responsible for structuring / transforming data into a specific scenario. That is, these are templates for transforming data into structures that the Core Ω can read.
It is a set of modules responsible for getting the state of the data - analysis, charts, results, etc.
Example. We want to tell the app the date of birth. The date itself is written through the "Data Creation" module (in the DATA group), converted into a structure through the "Data Conversion" module (in the WIKI group) and through the module in the PASS group, we get the "Current age" state.
Working with DATA
Working with INFORMATION
This is a set of modules responsible for the exchange of information between all participants.
The main modules in this group are their own domain system, their own private network (VPN) and their own virtual servers (VPS).
Other modules include a depository, a website within an application, etc.
This is a set of modules responsible for user avatarization. That is, the creation of a virtual clone of a person with all his qualities and properties (health status, neural networks, for extrapolation and interpolation, for self-organization / self-development, etc.)
Here information becomes a subject and affects the object, presented in the form of a user's avatar.
Information interaction interface. This is a set of modules responsible for navigation, perception and influence on information.
If there are no modules from this group, then the user will not see anything.
The data that went through the modules from the WIKI and PASS groups acquired structure and became information.
Working with KNOWLEDGE
The interface for interacting with the results created in the operating system (OS). It's a whole world of results. Each new result interacts with this world.
It is a set of modules responsible for interacting with results. Examples of modules: money, passport / citizenship, virtual property, virtual knowledge.
It is a set of modules responsible for transforming knowledge into experience. This happens by interacting with information and knowledge. Examples of modules: TV (contemplate), EDU (be aware), GAME (create).
Own artificial intelligence. It is a set of modules responsible for creating overwhelming / underdefined knowledge. Simply, it is a set of tools with which you can find / create answers (that is, knowledge).